Vyzion Eyri
The Southern Legion
154
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Posted - 2013.01.09 07:52:00 -
[1] - Quote
Arramakaian Eka wrote:I'm a huge tank ***** in BF2/3, and would like to try out vehicles in Dust with the upcoming reset. Dropships are a unique concept, so that might be another option.
I have a few questions I've been wondering about before I commit to one or the other: - Are you stuck with driving/piloting only, or can you be a gunner while being in control of the vehicle? Seats for driver and gunner were separate in the HAVs I picked up a patch or two ago had, is this still the case? Never flown a dropship, so not sure if that's the case for them as well. Would be a bummer if all you can do is drive, and be stuck with the gunner skills of whoever bothers to climb in. - How expensive it is to fly HAVs and dropships? Is it sustainable, or something you can do only occasionally? - How many SP does it take to train to be a able to field a decent loadout? - What's a good secondary (infantry) role, hopefully with a complementary skill set? My main interests are in anti-vehicle and support roles.
I believe tank drivers have control of a turret as well as vehicle controls. Dropships do not; they can equip modules such as scanners and damage control units (reduces damage by a percentage), but other than that they have no offensive tool besides the dropship itself.
Dropships are expensive. HAVs are expensive. Sustainability comes with skill. In the mean time, your vehicles will survive based on the enemy team, your own team, your ability to communicate with your team, and lots of other factors you have no control of.
You shouldn't consider using vehicles 'occasionally' or 'often'. The best drivers and pilots call their respective vehicles in when the situation requires it. If the enemy has locked down a position, drive in and blow them out. If there's an objective behind enemy lines, fly over and get it, fly out and take the undefended objectives while the enemy rushes to resecure the one behind them.
It's not too much SP for dropships to reach a decent loadout level. Skill until you can use the Gallente or Caldari dropship, based on preference (I personally see gallente as armor and caldari as shields), then skill for the modules and turrets. Okay, it needs a decent amount of SP, buts lets say that when I decided to fly, I just looked at how much SP I had saved up and it was enough. There was no extra farming involved, and prior to that I was playing casually.
Secondary infantry role? For yourself or a squad member? I run logistics with my vehicle, the repair tool saves my flaming vehicle from explosion so many times. On my logistics loadout are AV grenades, so then I can take out that annoying LAV if it tries to take me down as I'm repairing my downed bird. |